Video Game Weapon Course : Modeling & Substance Painter 2

Course Feature
  • Cost
    Paid
  • Provider
    Udemy
  • Certificate
    Paid Certification
  • Language
    English
  • Start Date
    2017-06-18
  • Learners
    No Information
  • Duration
    No Information
  • Instructor
    Bradley Wascher
Next Course
4.6
1,643 Ratings
Are you looking to create beautiful weapons for your video game or art portfolio? This Video Game Weapon Course: Modeling & Substance Painter 2 will give you the skills to do just that. Learn from a game industry professional as they walk you through the process of creating a first person knife. All the steps have been recorded and narrated to give you the skills to not only build this knife but to build any type of 3d weapon at the highest quality. By the end of this course you will have the skills to create beautiful weapons and models for games. Sign up now and have yourself wondering why you ever let yourself struggle at creating beautiful weapons.
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Course Overview

❗The content presented here is sourced directly from Udemy platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.

Updated in [July 25th, 2023]

This course is designed to provide students with the skills necessary to create beautiful weapons for video games. Through this course, students will be guided through each step of the creation process of creating a first person knife. All the steps have been recorded and narrated to ensure that students have the skills to not only build this knife, but to build any type of 3D weapon at the highest quality. By the end of the course, students will have the skills to create beautiful weapons and models for games. This course will provide students with the opportunity to increase their art ability and really let their true skills come through. Sign up for the course now and have yourself wondering why you ever let yourself struggle at creating beautiful weapons for your art portfolio or video game.

Course Syllabus

Introduction

Reference : Setting up reference in Maya

Block out model : Create a block out model for our knife

High poly modeling: Create the high poly model for our knife

Low poly modeling : Create the low poly model of our knife

Unwrapping : Create the UV's for our knife

Exporting / Clean up : Prepare our knife for exporting

Material Creation : Use Substance Painter 2 to build up our knife's material

Renders / Exporting : Use Iray to create renders / Export our textures

Conclusion

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