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Updated in [July 25th, 2023]
This course is designed to provide students with the skills necessary to create beautiful weapons for video games. Through this course, students will be guided through each step of the creation process of creating a first person knife. All the steps have been recorded and narrated to ensure that students have the skills to not only build this knife, but to build any type of 3D weapon at the highest quality. By the end of the course, students will have the skills to create beautiful weapons and models for games. This course will provide students with the opportunity to increase their art ability and really let their true skills come through. Sign up for the course now and have yourself wondering why you ever let yourself struggle at creating beautiful weapons for your art portfolio or video game.
Course Syllabus
Introduction
Reference : Setting up reference in Maya
Block out model : Create a block out model for our knife
High poly modeling: Create the high poly model for our knife
Low poly modeling : Create the low poly model of our knife
Unwrapping : Create the UV's for our knife
Exporting / Clean up : Prepare our knife for exporting
Material Creation : Use Substance Painter 2 to build up our knife's material
Renders / Exporting : Use Iray to create renders / Export our textures
Conclusion