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Updated in [July 25th, 2023]
Hamidreza, a 3D Artist with 8 years of experience in animation and VFX, offers an advanced course in Substance 3D Painter. By the end of the course, students will be able to make textures for a VFX level model from start to finish, as well as create their own materials directly in Substance 3D Painter. The course will cover topics such as exporting 3D mesh maps from ZBrush to Substance 3D Painter, preparing 3D models for texturing, making custom materials inside Substance 3D Painter, and exporting textures. Projects will include learning how to export mesh maps from ZBrush and use them to bake in Substance 3D Painter, setting up projects and starting texturing, making materials with provided assets inside Substance 3D Painter, and exporting textures using a custom exporting template. The course is ideal for 3D artists with some basic texturing experience who are interested in creating textures with Substance 3D Painter. Students should have Substance 3D Painter and above installed on their computer. Join Hamidreza and learn how to make VFX level textures for future projects.
Course Syllabus
Introduction
Chapter 2 Texturing the Monster Character
Chapter 3 Texturing the Girl Character
"Chapter 4 Texturing the Tree Character "
Chapter 5 Clean up, Export and Render
Conclusion