Godot Recipes

Course Feature
  • Cost
    Free
  • Provider
    Youtube
  • Certificate
    Paid Certification
  • Language
    English
  • Start Date
    On-Demand
  • Learners
    No Information
  • Duration
    5.00
  • Instructor
    KidsCanCode
Next Course
2.5
1 Ratings
This course provides a range of recipes for creating interactive experiences in Godot 3.1. It covers topics such as 2D laser effects, animation states, melee attacks, car steering, homing missiles, kinematic to rigid body interaction, and 3D camera gimbal. All recipes are designed to help developers create engaging and immersive experiences.
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Course Overview

❗The content presented here is sourced directly from Youtube platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.

Updated in [February 21st, 2023]

What does this course tell?
(Please note that the following overview content is from the original platform)


Godot 3.1: 2D Laser Effect.
Godot Recipes: Animation States.
Godot Recipes: Melee Attack.
Godot Recipes: Car Steering.
Godot Recipes: Homing Missiles.
Godot 3.1: Kinematic to Rigid Body Interaction.
Godot 3.1: 3D Camera Gimbal.
Godot Recipe: Drag-select Multiple Units.
Godot Recipe: Minimap UI.
Godot Recipe: Touchscreen Camera Control.
Godot Recipe: 3D KinematicBody Movement.
Godot Recipe: 3D KinematicBody: Align with terrain.
Godot Recipe: Multitarget Camera2D.
Godot Recipe: 3D Kinematic Car.
Godot Recipe: AI - Context-based Steering.
Godot Recipe: Simplified Airplane Controller.
Godot Recipe: Arcade-style 3D Spaceship.
Godot Recipe: 8-way Movement & Animation.
Godot Recipe: 3D Rolling Cube.
Godot Recipe: Align 3D movement with camera.
Godot Recipe: KinematicBody + Stopping on Slopes.


We consider the value of this course from multiple aspects, and finally summarize it for you from three aspects: personal skills, career development, and further study:
(Kindly be aware that our content is optimized by AI tools while also undergoing moderation carefully from our editorial staff.)
1. Learners can obtain the knowledge of how to create a 2D laser effect in Godot 3.1. This course will teach learners how to use the Godot 3.1 engine to create a 2D laser effect. Learners will learn how to use the Godot 3.1 engine to create a realistic laser effect, as well as how to adjust the parameters of the laser effect to achieve the desired effect.

2. Learners can obtain the knowledge of how to create animation states in Godot Recipes. This course will teach learners how to use the Godot Recipes engine to create animation states. Learners will learn how to use the Godot Recipes engine to create animation states, as well as how to adjust the parameters of the animation states to achieve the desired effect.

3. Learners can obtain the knowledge of how to create a melee attack in Godot Recipes. This course will teach learners how to use the Godot Recipes engine to create a melee attack. Learners will learn how to use the Godot Recipes engine to create a realistic melee attack, as well as how to adjust the parameters of the attack to achieve the desired effect.

4. Learners can obtain the knowledge of how to create a car steering in Godot Recipes. This course will teach learners how to use the Godot Recipes engine to create a car steering. Learners will learn how to use the Godot Recipes engine to create a realistic car steering, as well as how to adjust the parameters of the steering to achieve the desired effect.

5. Learners can obtain the knowledge of how to create a homing missiles in Godot Recipes. This course will teach learners how to use the Godot Recipes engine to create a homing missiles. Learners will learn how to use the Godot Recipes engine to create a realistic homing missiles, as well as how to adjust the parameters of the missiles to achieve the desired effect.

[Applications]
The application of the Godot Recipes course can be seen in a variety of projects. For example, the 2D Laser Effect can be used to create a unique visual effect in a game. Animation States can be used to create a more dynamic and engaging experience for the player. Melee Attack can be used to create a more realistic combat system. Car Steering can be used to create a realistic driving experience. Homing Missiles can be used to create a more challenging enemy. Kinematic to Rigid Body Interaction can be used to create a more realistic physics system. The 3D Camera Gimbal can be used to create a more immersive 3D experience. Drag-select Multiple Units can be used to create a more efficient selection system. The Minimap UI can be used to create a more intuitive navigation system. Touchscreen Camera Control can be used to create a more responsive camera system. 3D KinematicBody Movement can be used to create a more realistic 3D character movement. 3D KinematicBody: Align with terrain can be used to create a more realistic 3D environment. Multitarget Camera2D can be used to create a more dynamic camera system. 3D Kinematic Car can be used to create a more realistic driving experience. AI - Context-based Steering can be used to create a more intelligent AI system. Simplified Airplane Controller can be used to create a more realistic flight experience. Arcade-style 3D Spaceship can be used to create a more engaging 3D experience. 8-way Movement & Animation can be used to create a more dynamic character movement. 3D Rolling Cube can be used to create a more realistic 3D physics system. Align 3D movement with camera can be used to create a more immersive 3D experience. KinematicBody + Stopping on Slopes can be used to create a more realistic 3D environment.

[Career Paths]
1. Godot Game Developer: Godot game developers create and develop video games using the Godot game engine. They are responsible for designing, coding, and testing the game, as well as creating the game's art and sound. This job is becoming increasingly popular as more and more developers are turning to Godot for their game development needs.

2. Godot Programmer: Godot programmers are responsible for writing code for the Godot game engine. They must be knowledgeable in programming languages such as C++, Python, and GDScript. They must also be familiar with the Godot API and be able to create custom scripts and plugins.

3. Godot Animator: Godot animators are responsible for creating the animations for the game. They must be familiar with the Godot animation system and be able to create custom animations. They must also be able to create custom rigs and be able to work with 3D models.

4. Godot Level Designer: Godot level designers are responsible for creating the levels for the game. They must be familiar with the Godot level editor and be able to create custom levels. They must also be able to create custom assets and be able to work with 3D models.

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