Male Character Creation in Zbrush

Course Feature
  • Cost
    Paid
  • Provider
    Udemy
  • Certificate
    Paid Certification
  • Language
    English
  • Start Date
    2021-01-24
  • Learners
    No Information
  • Duration
    No Information
  • Instructor
    Nexttut Education Pvt.Ltd.
Next Course
4.6
4,159 Ratings
Learn how to sculpt realistic male characters with clothing, accessories, and weapons in Zbrush with Nexttut education's "Male Character Creation in Zbrush" course. Taught by Nikolay, a 3D character artist with 10 years of experience in the gaming industry, this course provides step-by-step tutorials without skipping any details. Ideal for intermediate 3D modeling students and professionals looking to improve their skills and workflow in Zbrush, this course covers everything from sculpting the male head and body to creating clothes, weapons, and even facial hair. Enroll now and take your character modeling skills to the next level.
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Course Overview

❗The content presented here is sourced directly from Udemy platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.

Updated in [September 27th, 2023]

What does this course tell?
(Please note that the following overview content is from the original platform)Do you have problems sculpting male anatomy face hair and beard?Are you ready to learn how to sculpt a realistic high poly model Armour clothes weapons and everything only in Zbrush fast and efficient? Then I welcome you to Nexttut educations "Male Character Creation in Zbrush" courseINSTRUCTOR : My name is Nikolay and I am a 3D character artist for games for about 10 years now I have worked for numerous games and currently work for one of the worlds most famous game companies - Gameloft GOAL OFTHECOURSE :By the end of this course youll be able to model advanced male characters with clothing accessories and weapons in Zbrush from start to finishIN THIS COURSE YOU WILL LEARN :Sculpting the male headSculpting the male bodyRefining the head and body with skin detailMaking the 3D sketch of the whole modelMaking clothes belts chain armor and armorMaking a saber dagger spear mace and battleaxePolypaint the characterPosing the characterMaking the beard and hair with FibermeshRendering the character with passesComposing a final render in PhotoshopIDEALSTUDENTS : I have designed this course for intermediate 3d modeling students who wants to model beautiful looking production ready male characters for games but they struggle to get it because they dont find a tutorial which is step by step no fast forward no skip and coming from a production artist who is doing this for years The course is also for artists who wants to speed up their workflow in Zbrush and improve their skill in making male anatomy hair beard weapons clothes and accessoriesWHOISNOTTHEIDEALSTUDENT : This course is not designed for absolute Zbrush beginners so I expect you to have some sort of Zbrush experience But intermediate Zbrush users and even professionals could learn a lot from the techniques and workflow I show in this course So if you want to model production ready female characters enroll now and take your skills to the next level Dont forget that investing in yourself will pay for the rest of your life So see you in the next video of the course!
We considered the value of this course from many aspects, and finally summarized it for you from two aspects: skills and knowledge, and the people who benefit from it:
(Please note that our content is optimized through artificial intelligence tools and carefully reviewed by our editorial staff.)
What skills and knowledge will you acquire during this course?
During the "Male Character Creation in Zbrush" course, students will acquire the following skills and knowledge:

1. Sculpting the male head: Students will learn how to sculpt realistic male facial features, including the eyes, nose, mouth, and ears.

2. Sculpting the male body: Students will learn how to sculpt the male anatomy, including the muscles, bones, and proportions.

3. Refining the head and body with skin detail: Students will learn techniques for adding realistic skin details, such as wrinkles, pores, and blemishes, to the sculpted head and body.

4. Making the 3D sketch of the whole model: Students will learn how to create a 3D sketch of the entire character, which will serve as a guide for the rest of the modeling process.

5. Making clothes, belts, chain armor, and armor: Students will learn how to create clothing and armor for the character, including different materials and textures.

6. Making a saber, dagger, spear, mace, and battleaxe: Students will learn how to create various weapons for the character, including different shapes and details.

7. Polypaint the character: Students will learn how to add color and texture to the character using the polypaint feature in Zbrush.

8. Posing the character: Students will learn how to pose the character in different positions, adding dynamic and expressive poses.

9. Making the beard and hair with Fibermesh: Students will learn how to create realistic hair and beard using the Fibermesh feature in Zbrush.

10. Rendering the character with passes: Students will learn how to render the character using different passes, allowing for more control and flexibility in post-production.

11. Composing a final render in Photoshop: Students will learn how to enhance and finalize the rendered image in Photoshop, adding effects and adjusting the overall composition.
Who will benefit from this course?
The ideal students for this course are intermediate 3D modeling students who want to learn how to create realistic male characters for games. They may have struggled to find a step-by-step tutorial that covers all aspects of male character creation, including anatomy, hair, beard, weapons, clothes, and accessories. This course is also beneficial for artists who want to improve their workflow in Zbrush and enhance their skills in male character creation.

On the other hand, absolute beginners in Zbrush may not be the ideal students for this course, as some prior experience with the software is expected. However, intermediate Zbrush users and even professionals can still benefit from the techniques and workflow demonstrated in the course.

Course Syllabus

Introduction

Creating the anatomy

3d Sketch

Extracting the Accessories and Clothes

Refining of armors, belts and clothes

Making the Weapons

Adding colors and materials

Posing the character

Making the fibermesh beard and hair

Making the render

Conclusion

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