Introduction to Computational Arts: Audio

Course Feature
  • Cost
    Free
  • Provider
    Coursera
  • Certificate
    Paid Certification
  • Language
    English
  • Start Date
    14th Apr, 2014
  • Learners
    No Information
  • Duration
    4.00
  • Instructor
    /
Next Course
3.0
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This 5-week course introduces the fundamentals of digital audio. It is an accessible way to combine arts and computing, and has been taught for seventeen years at Stony Brook University. Students will learn about sound synthesis, sampling, and digital signal processing, as well as the basics of music production. They will also explore the creative possibilities of audio manipulation.
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Course Overview

❗The content presented here is sourced directly from Coursera platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.

Updated in [March 06th, 2023]


In this 5-week course we'll introduce the fundamentals of digital audio. This is the final third of a class which has been taught for seventeen years at Stony Brook University, and is an accessible introduction to combining arts and computing. The other two portions have already been taught this spring, but we will offer them again in the fall:   Introduction to Computational Arts: Image Manipulation and Introduction to Computational Arts: Processing.
For sound we'll be Logic or a combination of Audacity and Soundation. Students can use other Digital Audio Workstations such as Reaper or Ableton Live. The course will provide the essentials of digital audio and culminates with a piece using both recorded and synthesized sound. 
You will complete both technical assignments and an artistic project, and learn how to participate in an aesthetic critique. This course is more about recording and sound art than about writing traditional music - I will give examples of work which doesn't require a background in traditional music to create. 
Peer review is integral to the success of this class; we will also teach you how to give constructive criticism. By the end of the 5 weeks you should have a strong foundation for how computers work and deal with audio.
Additionally, you'll create an online portfolio of digital sound projects, and be able to communicate ideas about aesthetics.  
Each week you'll watch two video series - one on the theory and one on the practice. The practice videos are divided by software platforms.  There will be technical assignments and artistic projects which will be peer reviewed. We're looking forward to working with you.

(Please note that we obtained the following content based on information that users may want to know, such as skills, applicable scenarios, future development, etc., combined with AI tools, and have been manually reviewed)
Introduction to Computational Arts: Audio is a 5-week course that introduces the fundamentals of digital audio. It is an accessible introduction to combining arts and computing, and will provide the essentials of digital audio. Students will use Logic or a combination of Audacity and Soundation, and will complete both technical assignments and an artistic project. Additionally, they will create an online portfolio of digital sound projects, and be able to communicate ideas about aesthetics.
Learners of this course will gain a strong foundation for how computers work and deal with audio, as well as the ability to participate in an aesthetic critique. They will also learn how to give constructive criticism and create digital sound projects.
Possible development paths for learners of this course include audio engineering, sound design, music production, and audio programming. Learners may also pursue further education in digital audio, sound engineering, or music production.
Learning suggestions for learners include exploring different software platforms, such as Reaper or Ableton Live, and learning more about traditional music. Additionally, learners should practice giving constructive criticism and creating digital sound projects. They should also research different audio engineering, sound design, and music production techniques.

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