3d Texturing with Substance Designer and Substance Painter

Course Feature
  • Cost
    Paid
  • Provider
    Udemy
  • Certificate
    Paid Certification
  • Language
    English
  • Start Date
    2016-09-10
  • Learners
    No Information
  • Duration
    No Information
  • Instructor
    3dmotive LLC
Next Course
3.3
400 Ratings
Learn how to create stunning 3D textures with Substance Designer and Substance Painter in this comprehensive course. Led by Emiel Sleegers, a self-taught 3D artist with years of experience, you'll discover the power of these cutting-edge software tools. From setting up your scene to adding fine details, Emiel will guide you through the entire process of texturing a suitcase asset. Whether you're a beginner or an experienced artist, this course is perfect for anyone eager to enhance their 3D art skills. Don't miss out on this opportunity to learn from a talented instructor and take your creations to the next level.
Show All
Course Overview

❗The content presented here is sourced directly from Udemy platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.

Updated in [September 27th, 2023]

What does this course tell?
(Please note that the following overview content is from the original platform)In this course Emiel Sleegers is going to be walking you through the process of texturing a suitcase asset using both Substance Designer and Substance Painter For starters he will show how to setup your scene properly in both Marmoset and Substance Designer and from there will be using a combination of both Substance Designer and Substance Painter to to create the material and fine details of the texture before taking the final result back into Marmoset where everything will be rendered If you've ever been curious about the power of these new software tools look no further!(Students - please look under Section 1 & Lecture 1 downloads for the source files associated with the lesson)More about the Instructor:Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands He's been teaching himself 3D art for the past 3-4 years and has worked as a freelance artist on numerous unannounced projects He's a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn
We considered the value of this course from many aspects, and finally summarized it for you from two aspects: skills and knowledge, and the people who benefit from it:
(Please note that our content is optimized through artificial intelligence tools and carefully reviewed by our editorial staff.)
What skills and knowledge will you acquire during this course?
During this course, students will acquire the following skills and knowledge:

1. Setting up a scene in Marmoset and Substance Designer: Students will learn how to properly set up their scenes in both Marmoset and Substance Designer, ensuring that they have the necessary tools and resources to begin texturing.

2. Using Substance Designer and Substance Painter: Students will gain proficiency in using both Substance Designer and Substance Painter, two powerful software tools for creating textures. They will learn how to navigate the interfaces, utilize the various tools and features, and understand the workflow for creating high-quality textures.

3. Creating materials and fine details: Students will learn how to create materials and add fine details to their textures using Substance Designer and Substance Painter. They will explore different techniques and methods for achieving realistic and visually appealing textures.

4. Rendering the final result: Students will learn how to take the final textured asset back into Marmoset for rendering. They will understand the process of rendering and how to optimize their settings to achieve the desired outcome.

5. Understanding the power of Substance Designer and Substance Painter: Throughout the course, students will gain a deeper understanding of the capabilities and potential of Substance Designer and Substance Painter. They will learn how these software tools can enhance their workflow and enable them to create high-quality textures efficiently.
Who will benefit from this course?
This course on 3D Texturing with Substance Designer and Substance Painter will benefit individuals interested in or working in the field of 3D art and design.

1. Aspiring 3D Artists: This course is ideal for individuals who are new to 3D art and want to learn the process of texturing using Substance Designer and Substance Painter. It provides a comprehensive introduction to these software tools and teaches the techniques required to create high-quality textures for 3D assets.

2. 3D Artists and Designers: Experienced 3D artists and designers can also benefit from this course as it explores advanced techniques and workflows using Substance Designer and Substance Painter. It offers insights into creating realistic materials and fine details, enhancing their skills and expanding their knowledge in the field.

3. Game Developers: Game developers who want to enhance the visual quality of their games can benefit from this course. Substance Designer and Substance Painter are widely used in the game development industry for creating textures and materials. This course provides practical knowledge and techniques that can be directly applied to game development projects.

4. Freelance Artists: Freelance artists looking to expand their skill set and offer additional services to their clients can benefit from learning Substance Designer and Substance Painter. These software tools are in high demand in the industry, and mastering them can open up new opportunities for freelance work.

5. Individuals Eager to Learn: Anyone with a passion for 3D art and a desire to learn can benefit from this course. Emiel Sleegers, the instructor, is a self-taught artist who enjoys sharing his knowledge with others. This course provides a structured learning experience and allows individuals to explore the power of Substance Designer and Substance Painter.

Course Syllabus

Learning the Basics

Refining Materials and Detailing

Show All
Recommended Courses
free 5g-explained-in-7-minutes-what-is-5g-how-5g-works-5g-the-next-gen-network-simplilearn-189
5G Explained In 7 Minutes What is 5G? How 5G Works? 5G: The Next-Gen Network Simplilearn
3.0
Youtube 138,243 learners
Learn More
Learn about the next-gen network, 5G, in just 7 minutes! This video will explain what 5G is, how it works, and what it can do for businesses. 5G can operate up to 10 times faster than 4G, with a peak speed of 20 GB per second. It uses higher radio frequencies to carry more information faster, and multiple input and output antennas to avoid physical obstacles. The Post Graduate Program in Cyber Security from Simplilearn will help you learn comprehensive approaches to protecting your infrastructure and securing data. Get foundational to advanced skills through industry-leading cyber security certification courses, 8X higher interaction in live online classes, and access to 25+ hands-on projects. Click now to learn more about 5G and the Post Graduate Program in Cyber Security!
free 5g-nr-training-course-part-1-190
5G NR Training Course Part 1
3.0
Youtube 7,664 learners
Learn More
This 5G NR Training Course Part 1 is designed to provide an in-depth understanding of 5G NR technology, its enablers, deployment scenarios, spectrum scenarios, physical layer, protocol stack, reference signals, channels, intra-NR mobility and more. It covers 3GPP standards and NR timeline, NR technology, RAN, NR Standards, NSA, SA, 5G NR application, Massive IOT, Enhanced Mobile Broadband, Mission Critical Control, NR Timeline, Release 15, Release 16, NR Technology enables, Benefits of NR, 5G NR Spectrum, 5G Radio Frequency Spectrum, 5G NR Deployment Scenarios, NR Deployment modes, Performance Requirements, service requirement, Network Deployment strategy, Area for initial 5G deployment, Key technology and features, Overview of New Radio, Flexible Frame structure, Scalable Numerologies in NR, Flexible Frame Structure defined in NR, Hierarchical system bandwidth, New channel Coding, Mobile and state transition, Massive MIMO, Massive MIMO Development Scenario, Outdoor Deployment Scenario, indoor Deployment Scenario, Uplink enhancement for NR, Network slicing, Multi access edge computing, Massive MIMO in 5G NR, NR Physical Layer, Modulation schemes, waveform, frame structure, reference signal, DMRS, PTRS, SRS, CSI-RS, NR protocols Stack, Protocol for NR Architecture interface, Intra NR Mobility, Handover Type, Handover steps. This course is ideal for those looking to gain a comprehensive understanding of 5G NR technology and its applications.
free 5g-overview-5g-5g-nr-5g-core-5g-training-5g-core-network-architecture-mec-slicing-191
5G Overview 5G 5g NR 5G Core 5G Training 5G Core Network Architecture MEC Slicing
3.0
Youtube 18,719 learners
Learn More
Discover the transformative world of 5G with "5G Overview: 5G NR, 5G Core, 5G Training, 5G Core Network Architecture, MEC, Slicing." This comprehensive course offers a deep dive into the cutting-edge technology of 5G, covering essential topics like 5G New Radio (NR), the 5G Core Network, Multi-Access Edge Computing (MEC), and network slicing. As an educator assistant, join us to explore the fascinating realms of 5G and understand its vast potential for revolutionizing communication networks. Connect with us on various platforms and embark on this enlightening journey to master the intricacies of 5G technology!
free 5g-core-architecture-part-1-live-session-on-6th-april-2021-192
5G Core Architecture Part 1 Live Session on 6th April 2021
2.5
Youtube 113,706 learners
Learn More
This live session on 6th April 2021 will provide an in-depth understanding of 5G Core Architecture. It will cover topics such as High Level 5G System, 5G reference point Architecture, PDU Sessions and QoS Flow, 5G Network Functions, AMF, SMF, UPF, PCF and UDM. Participants will learn about the roles of each of these components, such as AMF's role as an access point to the 5G core, SMF's role in interacting with the decoupled data plane, UPF's role as an interconnect point between the mobile infrastructure and the Data Network, UDM's role in Access Authorisation and Registration and Mobility management, and PCF's role in dynamic decision making. This session is ideal for anyone looking to gain a comprehensive understanding of 5G Core Architecture.
Favorites (0)
Favorites
0 favorite option

You have no favorites

Name delet
arrow Click Allow to get free 3d Texturing with Substance Designer and Substance Painter courses!