AAA Game 3D Character Art course Module 01 - Body

Course Feature
  • Cost
    Paid
  • Provider
    Udemy
  • Certificate
    Paid Certification
  • Language
    English
  • Start Date
    2020-10-19
  • Learners
    No Information
  • Duration
    No Information
  • Instructor
    Mateusz Wendowski
Next Course
4.1
1,082 Ratings
Learn how to create AAA game 3D character art with Mateusz, a freelance 3D character artist. This intermediate-level course covers the full character pipeline for body and head using scanned textures from 3DScanStore by James Busby. Learn basics of character sculpting, skin detailing methods, baking in Marmoset Toolbag 3, AAA texturing methods, concept tattoos, realistic tattoo texturing, lookdev in Marmoset Toolbag 3, bonus lowpoly eyebrows method, and fast AAA workflows. With 20 hours of raw footage condensed to 5 hours of time-lapsed and narrated videos, you'll get access to rescores files, 2x male basemeshes, skin smart materials, textures for eyelashes, eyes and eyebrows, Marmoset lighting scene, and references. Start your journey today with free or trial software!
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Course Overview

❗The content presented here is sourced directly from Udemy platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.

Updated in [July 14th, 2023]

AAA Game 3D Character Art course Module 01 - Body is a course designed for intermediate level character artists. Led by Mateusz, a freelance 3D character artist who has worked on titles such as Gungrave Gore, NFTs, MetaWorlds and VR projects, this course provides an in-depth look at the full character pipeline for body and head using scanned textures from 3dscanstore by James Busby.

In this course, students will learn the basics of character sculpting, skin detailing methods, baking in Marmoset Toolbag 3, AAA texturing methods, concept tattoos, realistic tattoo texturing, lookdev in Marmoset Toolbag 3, a bonus lowpoly eyebrows method, and fast AAA workflows. The course contains 20 hours of raw footage condensed to 5 hours of time-lapsed and narrated videos, as well as rescores files. Time-lapse episodes are rendered in 120fps so students can slow it down to real-time with no loss of quality.

In order to complete the course, students will need to have access to Maya, Zbrush, Photoshop, Marmoset Toolbag 3, PureRef, Materialize, Zwrap, Substance Painter, and XNormal. All of these software programs have either a 1 month trial available or are free, so students can start their journey straight away.

The course includes high quality content in 120fps, 2x male basemeshes, skin smart materials, textures for eyelashes, eyes and eyebrows, a Marmoset lighting scene, eyes references, and more. Students can contact Mateusz on Udemy if they have any problems or get stuck on any parts.

Course Syllabus

01. Introduction

02. Sculpting

03. Detailing

04. Extras, Baking

05. Texturing

06. Rendering, Wrap up

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